Showing posts with label 2000s. Show all posts
Showing posts with label 2000s. Show all posts

Friday, June 14, 2013

Custom Sculpey: Fantasy Lizard Home

Maybe five to six years ago, I got one of my very infrequent flashes of inspiration, and I quickly created a small blue lizard-like Sculpey character.  Looking over this little creature, I immediately felt that it needed a place to call home.  Drawing up a few designs, I finally settled on one idea and got to work.  This project called for an awful lot of patience, and it was a lucky time for me in that my kids were small enough that they could not actually disturb my workspace in the living room.  I could still be nearby while I did my work.

Unfortunately, I have no "in process" photos of the project, but here is the final result.  From side to side, this measures around ten inches, maybe five inches tall, and about six inches from front to back.  That's including the green space around the house itself.



Oh!  Looks like my little lizard guy came outside to say hi!


Basically, this is just the front half of the house.  I suppose one could imagine it being built onto the side of a cliff, or perhaps the other half is identical and the house would then be free-standing.


You can see that not every stone in the walls is of the same color.  I was imagining that these had been pulled out of a stream bed or something similar, thus the tumbled look.


I must admit I'm absolutely terrible at naming my creations.  Thus this character just winds up being a "lizard."  Maybe someone can give me a better name some time.  His cloak is actually a thin sheet of Sculpey wrapped around the head and body.  He's got a crest at the back of his head, but it's not visible under the cloak.  He's got a green gem in a pendant around his neck as well.


In my mind's eye, this creature is some form of magic user, so the pendant may itself be magical.  Of course, no tiny magical creature could possibly exist without some suitably large mushrooms around.  The gods of whimsy demand it.  And, no, I have never heard of these Smurfs you are thinking of.


Here's a bit of detail of the stones in the walls.  Each stone is actually a separately sculpted piece, then stacked into the shape of walls.  It did indeed take quite some time to make.  This was quite possibly unnecessary and maybe even obsessive.



Speaking of obsessive, the grass was created by picking at the Sculpey with a hobby knife over and over.  And over, and over, and over, and over, and over.  Now repeat a number of times.  Remember I mentioned patience earlier?  The patience was getting on my nerves.


I really like how this chimney turned out.


The thatch was created in a fashion very similar to the grass.  Luckily there was less of it and so less of that annoying patience was required.


The doors and shutters got a nice coat of red paint, while I attempted to replicate the look of whitewash on the door and window frames.



Moving to the inside of the house, you can see that there are some rafters involved for roof support.  Unfortunately, the little lizard guy has to deal with a drafty house.  There are quite a few gaps in the walls that a more experienced builder would probably have filled.


Lo and behold!  Our lizard has a pet lizard!


He's also got a nice bed over near the window.


The bed can be removed, as can many of the other items inside the house.




A simple wooden table (though made of Sculpey) supports a book and some dishes.



The roof can be removed to let in more light.


A fireplace might help with all those drafts.  A symbol over the mantel matches that on the cover of the book.  Various pots and jars adorn the place.


Vampire lizards may sometimes come around, as there's some garlic-like dried vegetable hanging there.


A candle near the bed allows for some late-night reading.


He seems like a happy fellow.


His pet seems rather contented to sleep the day away.  Usually this is done in front of the fire.


The little pet can be taken off his perch to be moved somewhere else in the house.  It is only around 3/4 inch long.


Overall, I'm very pleased with how this place came together.  I was happy enough to have then gone on to create other environments and a few other lizard people as well.  I'll be doing write-ups on those projects as well in the future.  Thanks for taking a peek in on my little foray into domestic creativity.


Thursday, May 23, 2013

Toy Review: Masters of the Universe Classics Zodac


Here's a character that I always loved as a kid.  I'm not really sure why, though.  When compared to most other Masters of the Universe (MOTU) characters, Zodac (not "Zodiac") is a bit on the dull side.  He's got little in the way of bright colors, and really no special features.  He's even only got the one real accessory.   Beyond that, Zodac hardly ever put in an appearance on the He Man and the Masters of the Universe television show.  Still, there's just a quality of completeness about Zodac.  He's just a good clean science fiction action figure.  

This Zodac isn't an original MOTU toy, but rather one of the many Masters of the Universe Classics figures that Mattel has released since 2009.  These figures are designed to closely mimic the feel of the originals, while bringing the toy engineering up to a modern standard.  There are many more points of articulation and a greater attention to "fit and finish" than their vintage counterparts.  Partly this is due to the MOTUC line being an adult collector's line (sold by Mattel only online or through online vendors), where the original toys were strictly children's playthings.  Oddly enough, despite the collector's nature of these, they are pretty much just modern toys.  There's little difference in my opinion between these and many other action figures released in retail stores these days.

Like the MOTUC He-Man figure, Zodac stands around seven inches tall.  He shares the same upper arms, thighs, and hips/loincloth as He-Man, and this is par for the course for both the original line and the Classics line.  Reuse of parts was a way to reduce development costs back when these toys were originally introduced, and now it serves the same purpose while being true to the way the older toys were made.  Very clever, Mattel!


Zodac sports his iconic red and gray helmet with glassy black bug-eyed sunglasses.  I'm not sure what the helmet does for him, given that he's nearly half naked otherwise.


Zodac's other bit of armor is an angular chest-plate.  I've done my best to find a way to remove it, as was possible with the original toy, but it seems that Mattel's designers made it a permanently attached part.  That's a bit of a shame as most of the rest of the armor bits on the toys in the MOTUC line are removable.


Zodac always had weird forearms and hands, and no wonder, as these are reused from Skeletor.  They have a strange fin-like quality, but also look as if with a proper splash of paint they could easily become fancy gloves of some kind.


The lower legs give more of an example of the paint possibilities I was talking about with the arms.  These are, again, reused from Skeletor.  Somehow, Zodac's three toes are part of his boot as well.  


Another trademark Zodac feature was his hairy chest.  Very few MOTU figures got this particular part, but Zodac got to be just that bit more manly than He-Man in this regard.  The hair, however, was never anything more than just the color of the rest of his flesh, so there's always the possibility that his chest actually was just highly wrinkled.  Highly wrinkled or fleshily hairy.  Oh well, he's already got those weird arms and toes, so what's one more oddity thrown into the mix?


Zodac's backpack looks as if it might contain a rocket or possibly anti-gravity generator for limited flight.  As was the way with the MOTU world, both fantasy and science fiction elements are at play here.  Zodac carries a gun, and wears futuristic armor, but he also wears a furry loincloth and barbaric...  uh...  belt-thingy.  


Speaking of his blaster, there's quite a bit of detail molded in.  It's made of a brighter red plastic than Zodac's other gear and does include a few paint applications.  


The MOTUC figures are chock full of articulation, with joints just about everywhere.  Oddly enough, this doesn't actually yield all that much in the way of poseability.  Zodac can pull off some action poses, but they're not really all that dynamic.



Zodac's really at his best standing heroically at attention.


I poke fun at poor old Zodac, but he really is a pretty cool action figure.  Gotta hand it to the folks at Mattel all those years ago for coming up with a unique vision for the world that these characters exist in.  The mix of swords and sorcery and technology actually works well in tandem, and this allows many of the MOTU characters to be pretty outlandish and still fit in nicely.  Zodac's weird enough in his own way, but he's pretty tame in comparison to some of the others.  That still doesn't keep him from being one of my most favored characters in the line.  It's nice to have this faithful update to the original in my possession.  





















Tuesday, May 21, 2013

Custom Kaiju: Sculpey Hedorah


Rather than another review, today's post is about another of my forays into Sculpey, uh, "art."  A few years back I got some inspiration by looking at old vintage vinyl kaiju toys (like Muruchi), and thinking that perhaps I could replicate the look using my sculpting and painting skills.  Thinking hard about monsters that would be tough to screw up, I settled on Hedorah, a perennial favorite of the Godzilla fandom.  Hedorah is the "smog monster" from the 1971 film Godzilla vs.Hedorah.  An extraterrestrial alien, Hedorah is capable of forming directly from pollution and toxins, and so he has a sludgy, gloopy, dark body.

While making this Hedorah, I was thinking of all the crazy proportions and colorful paint sprays one sees on old vinyl toys, and also of ways of replicating the simple articulation that usually went along with them.  After some cogitation and a few hours forming a globby body, I had something ready to paint.  I went for a dark base, and then started dry-brushing various metallic colors over the surface.



Very little articulation actually made it into the final piece, but the arms can actually rotate at the shoulder.  



Hedorah's got a long "tail," but it really could just be the goo from his body dragging behind him.



You might notice something odd about the eyes here.  There is a gloss coat and a bit of paint on the pupil and white ring around the cornea, but they are otherwise just the original Sculpey color.



I made the eyes out of glow-in-the-dark Sculpey colors!  The photo isn't really all that great as my camera does not do well in low light, but you get the idea.  I probably should have left him under a bright light for a bit longer.


In painting this guy, I was aiming for the sort of rainbow effect that an oil slick will produce.





Here's a glimpse into how the arms can stay in place and still move while made from hard baked Sculpey.  Magnets are the key!  Unfortunately, there is a bit of paint that rubs off at the joint, but this guys is pretty much for display only.  Sculpey is not exactly the material of choice for toys.



Someday perhaps I'll get around to making up some other Sculpey kaiju.  Hedorah at least has Godzilla and Minilla for company.  Luckily they're not busy having an all-out monster brawl in my display case.